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The time has come to quest for VR

Visions of the future in everything from The Simpsons to Back To The Future often included virtual reality (VR) gaming. But when the medium was first launched, there was a lot holding it back. If that made you hesitate before, the time has now come to get your head back in the game.

After years of hype and expectation, quality consumer VR arrived in the form of the Oculus Rift and HTC Vive in 2016. Despite offering truly immersive and visceral video game experiences unlike anything that came before it, VR failed to catch on with the masses outside of a small passionate fanbase. The headsets were expensive, as were the PCs required to run them, setup was cumbersome requiring external camera sensors placed around the room, and content was lacking.

With advancements in technology and significant price drops, the barrier to entry for VR has been all but removed.

With advancements in technology and significant price drops, the barrier to entry for VR has been all but removed.Credit:

However, a lot has changed in the last three years, with 2019 in particular marking a key turning point for the industry. The sore points that kept the majority of people away from VR have been addressed and the medium has matured to a point that if you haven’t yet experienced VR, then you’re truly missing out.

The PC VR minimum spec requirements have been lowered significantly, so people who didn’t have a powerful enough desktop or laptop to run VR before, likely do now. Heck, even an Nvidia Geforce GTX 960 or an AMD Radeon RX 480, which are $150 graphics cards at this point, will run PC-based VR titles just fine.

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